Annodex Firefox Extension Viewer (AFE): Media Engine Documentation
Table of Contents
Note: These installation steps are intended for
developers; end-users will be supplied with a Mozilla .xpi package
that they can simply download and double-click on to install. For
Windows users, a batch file for Firefox Browser users called "WinSetup.bat" semi-automates the
installation process, with minor configuration changes required as
prompted at the end of the installation. The three main points of
installation are as follows:
- Installing the Mozilla AFE Chrome: Please refer to
XUL Core documentation for installation of files.
- Copying the /Core/chrome/afeview/ directory to the Mozilla
Firefox Chrome directory.
- Creating or modifying an installed-chrome.txt file to initialise the
AFE Chrome with Mozilla Firefox, and deleting the existing chrome.rdf file.
- Installing the ANXLoader Mozilla Component: Please refer
to XUL Core documentation for installation of files.
- Copying the components\ANXLoader.js file to the Mozilla
Firefox Components directory.
- Deleting the compreg.dat
auto-configuration file to be regenerated upon startup of Mozilla
Firefox for initialising ANXLoader.
- Installing the Media Engine Component:
- Copying the platform dependent binary plug-in to the Mozilla
Firefox plugins directory.
- Windows: Copy the VLC player binary driver npanxvlc.dll file in "\MediaEngines\VLC\bin-win32\" to your
browser's plug-in default directory:
For Mozilla Firefox: "C:\Program
Files\Mozilla Firefox\plugins\".
For Mozilla Internet Suite: "C:\Program
Files\mozilla.org\Mozilla\plugins\".
- Mac OS X: Copy the directory "MediaEngines\VLC\bin-macosx\AnnodexViewer VLC Media
Engine.plugin" to your browser's default plug-in
directory.
- Linux: Identify if Linux is running on a x86 compatible
or PowerPC processor. Then copy the respective file to your
browser's default plug-in directory:
For x86 Linux Platforms: \MediaEngines\VLC\bin-linux-i386\libanxvlcplugin.so
For PowerPC Linux Platforms: \MediaEngines\VLC\bin-linux-ppc\libanxvlcplugin.so
The chrome and media engine are packaged as separate .XPIs.
While the chrome is the same on all platforms, a different video
plug-in is required for each operating system and CPU architecture.
The two main components to AFE are as follows:
- The Chrome: Refer to the XUL Core documentation
for further details.
Chrome is also known as the 'Core' XPI. This is a Mozilla XUL
(XML User Interface Language) application providing the overall
video browsing user interface. This shows the basic clip list,
transport controls and media display. The chrome is
platform-independent, and it registers itself with Mozilla as the
handler for application/x-annodex, and it embeds the video plug-in.
The AFE Chrome also handles the parsing of CMML metadata and clip
information implementing JavaScript's XML to RDF parser
functions.
- Media Engine
The media engine is a Mozilla plug-in used to do the playback and
rendering of the audio or video. Currently, we use the VLC Mozilla
plug-in as the media engine on all platforms, though this may
change in the future. The video plug-in is native code specific for
each of the supported platforms on Windows, Linux (x86 and PowerPC)
and MacOS. Each media engine registers with Mozilla as an
application/x-annodex-player plug-in; e.g. the VLC media engine is
registered as application/x-annodex-vlc-viewer-plugin.
A "media engine" is a Mozilla plug-in which is responsible for
the actual playback of the video or audio file. Currently, VLC is
used on all three supported platforms (Windows, Linux, Mac OS X) as
the media engine. You will need to compile a customised VLC Mozilla
plug-in to get the Firefox extension to work correctly. Without a
media engine, you can download and view the CMML content in the
Table of Contents list for the video (as this is handled by the
chrome XPI), but can't actually watch the video. To start building
the VLC media engine, it requires three main components:
- The VLC sources, which must reside in a src/ directory here. This should automagically
be checked out thanks to Subversion's svn:externals feature.
- The Gecko (Mozilla) SDK, which includes some header files and
utility programs required for the building the VLC Mozilla plug-in.
The Gecko SDK is common to all the media engines, which contain
Mozilla header files and tools that the plug-ins will require to
compile correctly:
- For Linux systems, you are expected to supply the Gecko SDK via
installing the Mozilla development package from your Linux
distribution (e.g. for Debian GNU/Linux, this package is named
mozilla-dev)
- For Windows or Mac OS X systems, the configuration scripts for
each of the media engines will expect a gecko-sdk-$SYSTEM/
directory to be present in this directory (where $SYSTEM is either
Win32, Linux or MacOS X). While you can supply your own Gecko SDK,
it is easier to use ours instead. (The Gecko SDK is not checked out
for Windows or Mac OS X by default, and only users of those
particular platforms will need to use it.)
- The libogg, libvorbis, libtheora and libspeex libraries
installed in a location that VLC's ./configure script will pick them up. If you
are building a one-click XPI installation package, you should
ensure that these libraries are build statically only, and not
shared (i.e. configure them with --enable-static --disable-shared). If you have
all three requirements, the build process should be fairly simple
by running the commands below.
./Patch
cd build
./Build
Obtaining the correct Gecko SDK for Windows and Mac OS X can be
a bit of a pain (especially for Mac OS X, since no binary
distribution of the Gecko SDK is available for that platform from
mozilla.org). To make life a bit easier, we provide prebuilt Gecko
SDK binaries for those platforms for you.
Follow the steps in Section 3 for your specific platform will
patch and build the VLC media engine, depending on the host
machine. The Installer/Make (For Linux, MacOS X and Windows
platforms) VLCPluginXPI.sh scripts
will take the files from /MediaEngine/VLC/bin-etc and package them into
an .XPI, which is placed into the Installer directory. After making
the XPIs using the scripts in the Installer directory, run Firefox
and open the /Installer/installtest.html file to test out
whether the XPI's are detected correctly by Mozilla as Annodex
extensions.
cd MediaEngine/VLC
./Patch
cd src
./Build
cd ..
./PrepareInstall.sh
There are a few extra complications trying to compile the VLC
Mozilla plug-in on Linux:
- As mentioned above, ensure that you only have static libraries
of lib (ogg, theora, vorbis, speex) available, otherwise the
end-user will require them to be installed. For package
maintainers, it is fine to simply link against your distribution's
packages rather than statically compiling them in.
- You may need to adjust the mozilla-config script so that the Mozilla
plug-in doesn't unnecessarily link against lib (plds4, plc4, nspr4,
xpcom). These are Mozilla libraries that the VLC Mozilla plug-in
doesn't need to link to at all, and causes problems because almost
all end-users won't have those libraries installed in the locations
you have them installed in.
For example: on Debian GNU/Linux, Mozilla Firefox uses
libplds4.so that is located at /usr/lib/mozilla-firefox/, but the mozilla-dev
package installs a separate libplds4.so to /usr/lib/. When the VLC Mozilla plug-in is
compiled, it will link against the library found at /usr/lib/. This means that end-users who don't
have themozilla-dev package installed (this is not a default
package on most systems) will not be able to load the plug-in on
their system properly, due to the dynamic linker throwing an error.
Package maintainers can choose of two options here:
- The better one option is to probably somehow patch the
vlc-config or mozilla-config scripts so that "vlc-config --libs
mozilla" doesn't produce the -l flags to link against those
libraries.
- Otherwise, you can simply depend on whatever Mozilla
development package is in your distribution (mozilla-dev) to ensure
that those libraries are installed.
- Be aware that if you are building an XPI intended to work
across different distributions, you will want to statically link in
libstdc++ (the C++ runtime library) into the Mozilla plug-in, since
different distributions use different major versions of libstdc++.
Package maintainers don't have to worry about this problem, since
they can link against the standard libstdc++ required by their
distribution.
For example: Ubuntu 4.10 (Warty) uses libstdc++5, Fedora
Core 3 uses libstdc++6, while Ubuntu 5.04 (Hoary) uses libstdc++5
and libstdc++6. This is taken care of in the Annodex patches to
VLC; if you look at the VLC_Annodex.diff file, you'll notice that
mozilla/Makefile.am has been modified to force libstdc++ to be
linked in statically. While this is safe to do, the method in the
diff file is the best known way of doing it from current
development efforts. Attempts to do this command "-Wl,-Bstatic -lstdc++ -Wl,-Bdynamic" does not
work at the moment. Any experts in this field who could give advice
to these issues are welcome to contact the Annodex Development
Team.
Pending Issues: There is the problem of multiple video and
audio output drivers for Linux. By default, the Mozilla plug-in
will use only OSS for audio output and will try Xvideo then X11 (in
that order) for video output. If you wish to support other types of
audio or video plug-ins (such as jack, esd), you will need to
modify some #defined constants near
the start of mozilla/vlcshell.cpp
file, which is beyond the scope of current developments.
This section steps through in the process of compilation, to
address issues covered in the relevant sections for each operating
system when compiled using current system environments. It is
impossible to cover all the possible scenarios of errors
resulting in the compilation process, but rather serves as a
general overview of the process to get you started in the VLC open
source environment. The most likely issue you will encounter while
compiling is the issue of ensuring the correct dependencies are
setup correctly, to the compilation flags used in the makefile. In
such circumstances, the first point of reference is to look at the
Further Information section below. If the entire compilation
process is successful, the Mozilla plug-in will be located in the
/src directory under the following
file types/linked libraries:
- Cygwin: libvlc.dll
(Dynamic Linked Library - *.dll)
- MacOS: VLC Plugin.plugin
(System folder containing VLC Plugin binary and dynamic libraries -
*.dylib)
- Linux: libvlc.so
(Dynamic Shared Object - *.so)
Development Advice: The subversion patch script was developed for VLC version
0.8.2. Any other versions of VLC may run into version conflicts in
the patch process. These issues will be resolved in the upcoming
development of the VLC Media Engine plug-in for version 0.8.5. The
development was made on the following operating environments:
- Cygwin: Windows XP SP2 on Cywin version 1.5.19-4
- MacOS: version 10.4 (Codename Tiger)
- Linux: Ubuntu version 0.6 (Codename Dapper)
Further Information: For VLC Plug-in development, the
following websites are recommended:
3.1.1 Cygwin Configuration Changes for VLC Version 0.8.2:
- Ensure the following categories are all selected when using
Cygwin for basic system dependencies to be fulfilled:
- Setup the latest win32 pre-assembled libraries for VLC by
extracting the archive and copying it to the root cygwin directory.
The contrib tarball archive can be
found in the following location:
http://download.videolan.org/pub/testing/win32/
- Checkout the 0.82 tag of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/tags/0.8.2
- Using the VLC 0.82 patch located at /Docs/Patches/VLC-0.82.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" <
VLC-0.82.patch
- Modify the file {Installation source
of VLC}/Configure.cygwin as follows:
The developer is required to changes these lines to make it the
absolute path of the location of the dependencies and Gecko
SDK:
Line 9: export
CPPFLAGS="-I/usr/win32/include -I/usr/win32/include/ebml
-I/cygdrive/C/Cygwin/usr/win32/gecko-sdk/include"
Line 10: "-L/usr/win32/lib
-L/cygdrive/C/Cygwin/usr/win32/gecko-sdk/lib"
Line 12: XPIDL=/cygdrive/C/Cygwin/usr/win32/gecko-sdk/bin/xpidl.exe
Line 13: XPIDL_INCL="-Ic:\Cygwin/usr/win32/gecko-sdk/idl"
Line 73: --enable-mozilla
--with-mozilla-sdk-path=/cygdrive/C/Cygwin/usr/win32/gecko-sdk
\
- Modify the file {Installation source
of VLC}/mozilla/Makefile.am as follows to make it the
absolute path of vlcintf.idl:
Line 10: VLCIDL_FILE = "c:\{Path
of VLC Source}/mozilla/vlcintf.idl"
- Copy the file {Installation source of
VLC}/nsISupportsUtils.h into the Contribution dependency
directory /usr/win32/gecko-sdk/include/
- In the directory where you have checked out the source, run the
following script ./Build
3.1.2 Cygwin Configuration Changes for VLC Version 0.8.5:
- Setup the latest win32 pre-assembled libraries for VLC by
extracting the archive and copying it to the root cygwin directory.
The contrib tarball archive can be
found in the following location:
http://download.videolan.org/pub/testing/win32/
- Checkout the 0.85 tag of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/tags/0.8.5
- Using the VLC 0.85 patch located at /Docs/Patches/VLC-0.85.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" < VLC-0.85.patch
- Make the following changes to the relevant files:
- ./Configure.cygwin: The static
values CPPFLAGS, LDFLAGS, XPIDL, XPIDL_INCL and --with-mozilla-sdk-path need to be modified to
specify the absolute path of the contribution libraries and
Gecko-SDK.
Note: The values used in the Makefile are the default paths
of the resources.
- ./mozilla/Makefile.am: The path
of the VLCIDL file needs to be modified for Cygwin users in the
form: VLCIDL_FILE = "c:\{Path of VLC
Source}/mozilla/vlcintf.idl"
Note: This is because the XPIDL application that
generates the XPT and header files accepts Windows file paths in
the command line, but has to be altered due to the way Cywin
interprets such file paths.
- In the directory where you have checked out the source, run the
following script ./Build
3.1.3 Cygwin Configuration Changes for VLC Version 0.8.6:
- Setup the latest win32 pre-assembled libraries for VLC by
extracting the archive and copying it to the root cygwin directory.
The contrib tarball archive can be
found in the following location:
http://download.videolan.org/pub/testing/win32/
Download the stable Gecko SDK (gecko-sdk-i586-pc-msvc.zip) from Mozilla.org:
http://ftp.mozilla.org/pub/mozilla.org/mozilla/nightly/latest-trunk/;
Copy over the contrib Gecko SDK in
/usr/win32
- Checkout the 0.86 trunk of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/trunk
- Using the VLC 0.86 patch located at /Docs/Patches/VLC-0.86.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" < VLC-0.86.patch
- Make the following changes to the relevant files:
- ./mozilla/Makefile.am: The path
of the VLCIDL file needs to be modified for Cygwin users in the
form: VLCIDL_FILE = "./vlcintf.idl"
Note: This is because the XPIDL application that
generates the XPT and header files accepts Windows file paths in
the command line, but has to be altered due to the way Cywin
interprets such file paths.
- In the directory where you have checked out the source, run the
following script ./Build
3.2.1 MacOS Configuration Changes for VLC Version 0.8.2:
- Setup the contribution dependencies for MacOS. As there are no
binary dependencies that can be downloaded, they will need to be
compiled from source at the following location in the source
directory:
/MediaEngines/VLC/src/extras/contrib/
Enter the command ./bootstrap and ./make src
- Checkout the 0.82 tag of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/tags/0.8.2
- Using the VLC 0.82 patch located at /Docs/Patches/VLC-0.82.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" <
VLC-0.82.patch
- Modify the file {Installation source
of VLC}/Configure.darwin as follows:
The developer is required to changes these lines to make it the
absolute path of the location of the dependencies and Gecko
SDK:
Line 9: CPPFLAGS="-I`pwd`/contrib/include
-I`pwd`/gecko-sdk/include"
Line 10: LDFLAGS="-L`pwd`/contrib/lib
-L`pwd`/gecko-sdk/lib"
Line 11: PATH="/bin:/usr/bin:`pwd`/contrib/bin:`pwd`/gecko-sdk/bin"
Line 12: PKG_CONFIG_PATH="`pwd`/src/contrib/lib/pkgconfig"
Line 15: XPIDL=`pwd`/gecko-sdk/bin/xpidl
Line 16: XPIDL_INCL="-I`pwd`/gecko-sdk/idl"
Line 74: --enable-mozilla
--with-mozilla-sdk-path=`pwd`/gecko-sdk \
- Modify the file {Installation source
of VLC}/mozilla/Makefile.am as follows to make it the
absolute path of the Mozilla SDK resources:
Line 10: XPIDL=`pwd`/gecko-sdk/bin/xpidl
- In the directory where you have checked out the source, run the
following script ./Build
3.2.2 MacOS Configuration Changes for VLC Version 0.8.5:
- Checkout the 0.85 tag of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/tags/0.8.5
- Using the VLC 0.85 patch located at /Docs/Patches/VLC-0.85.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" < VLC-0.85.patch
- Compile the necessary dependencies from source in your VLC
Source directory, which should take between 1 to 4 hours depending
to complete: {Path of VLC
Source}/extras/contrib
Do not bootstrap, but modify the config.mak file to suit your system
architecture (Universal x86 compilation can run into various
issues, but this is beyond the scope of the documentation) and
MacOS Developer SDK version.
Run the command: make src
- Make the following changes to the relevant files:
- ./Configure.darwin: The static
values CPPFLAGS, LDFLAGS, PATH,
PKG_CONFIG_PATHS, XPIDL, XPIDL_INCL and --with-mozilla-sdk-path need to be modified to
specify the absolute path of the contribution libraries compiled in
step 3 and the Gecko-SDK.
Note: The values used in the Makefile are the default paths
of the resources, while {Path of VLC
Source} is the path of the VLC source you have checked
out.
- In the directory where you have checked out the source, run the
following script ./Build
- Additionally, when it comes to packaging the plug-in, you must
ensure it is saved in the default Firefox plugins directory,
not the user profile's directory. The directory is
located at /Library/Internet
Plug-Ins
3.2.3 MacOS Configuration Changes for VLC Version 0.8.6:
- Checkout the 0.86 trunk of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/trunk
- Using the VLC 0.86 patch located at /Docs/Patches/VLC-0.86.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" < VLC-0.86.patch
- Compile the necessary dependencies from source in your VLC
Source directory, which should take between 1 to 4 hours depending
to complete: {Path of VLC
Source}/extras/contrib
Enter the command ./bootstrap and ./make src
- In the directory where you have checked out the source, run the
following script ./Build
- Additionally, when it comes to packaging the plug-in, you must
ensure it is saved in the default Firefox plugins directory,
not the user profile's directory. The directory is
located at /Library/Internet
Plug-Ins
3.2.4 MacOS XPI Packaging Configuration Changes:
In addition to compilation, to package a plug-in for MacOS
systems, there is an additional requirement due to the nature of
the MacOS HFS file system. More specifically, the resource forks
need to be serialised after the archive is decompressed using a
specific decompression utility. Using Mozilla's XPI installer
functions will fail to serialise the resource fork, and thus the
metadata will not be included to recognise the plug-in within
Mozilla Firefox. The install script uses BOMArchiveHelper for the
file decompression. Follow the instructions below to make the XPI
package for MacOS:
Note: The file /Modified-MacOS/MacOS Installer.zip implements
the MacOS packager as an alternative installation process to
Mozilla's XPInstall functionality. Project files and installer
scripts are self-explanatory if required by the developer.
- Create a temporary directory to create the XPI file (in this
instruction, the temporary directory will be called /Users/root/tmp)
- Archive the /MediaEngines/VLC/src/mozilla/VLC
Plugin.plugin into a zip file, and rename the zip file back
to VLC Plugin.plugin.
Note: This is to allow Mozilla to install the plug-in file into a
temporary directory to extract the file using a separate
utility.
- Create a new directory in the temporary directory called src (i.e. /Users/root/tmp/src/). Copy VLC Plugin.plugin into the src subdirectory.
- Extract install.js and moveMacPlugins.sh from /Modified-MacOS/MacOS XPInstall.zip into the
temporary directory (i.e. /Users/root/tmp/). Make sure execution
permissions are made for the script file.
- Archive the items of the temporary directory, not the
temporary directory itself (i.e. archive install.js, moveMacPlugins.sh and the src directory together.) Rename the archive to
the AnnodexViewer-MacOS.xpi
3.3.1 Linux Configuration Changes for VLC Version 0.8.2:
- Make sure the following dependencies are installed (Development
using Ubuntu Dapper 0.6):
- x11proto-xext-dev
- libtheora-dev
- mozilla-dev
- Download the stable Gecko SDK from Mozilla.org at this
location:
http://ftp.mozilla.org/pub/mozilla.org/mozilla/releases/mozilla1.7rc3/gecko-sdk-i686-pc-linux-gnu-1.7rc3.tar.gz.
It is recommended to extract the file within the same relative
path of the source directory (/MediaEngines/VLC/).
- Checkout the 0.82 tag of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/tags/0.8.2
- Using the VLC 0.82 patch located at /Docs/Patches/VLC-0.82.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" <
VLC-0.82.patch
- Modify the file {Installation source
of VLC}/Configure.linux as follows:
The developer is required to changes these lines to make it the
absolute path of the location of the dependencies and Gecko
SDK:
Line 19: CPPFLAGS="-I/usr/include
-I/usr/include/ebml -I`pwd`/gecko-sdk/include"
Line 20: LDFLAGS="-L/usr/lib
-L`pwd`/gecko-sdk/lib"
Line 21: XPIDL=`pwd`/gecko-sdk/bin/xpidl
Line 22: XPIDL_INCL="-I`pwd`/gecko-sdk/idl"
Line 81: --enable-mozilla
--with-mozilla-sdk-path=`pwd`/gecko-sdk \
- In the directory where you have checked out the source, run the
following script ./Build
3.3.2 Linux Configuration Changes for VLC Version 0.8.5:
- Download the stable Gecko SDK from Mozilla.org at this
location:
http://ftp.mozilla.org/pub/mozilla.org/mozilla/nightly/latest-trunk/
It is recommended to extract the file within the same relative
path of the source directory, but not essential.
- Checkout the 0.85 tag of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/tags/0.8.5
- Using the VLC 0.85 patch located at /Docs/Patches/VLC-0.85.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" < VLC-0.85.patch
- Make the following changes to the relevant files:
- ./Configure.linux: The static
values CPPFLAGS, LDFLAGS, XPIDL, XPIDL_INCL and --with-mozilla-sdk-path need to be modified to
specify the absolute path of the Gecko-SDK.
Note: The values used in the Makefile are the default paths
of the resources, while {Path of VLC
Source} is the path of the VLC source you have checked
out.
- In the directory where you have checked out the source, run the
following script ./Build
- Additionally, when it comes to packaging the plug-in, you must
ensure it is saved in the default Firefox plugins directory,
not the user profile's directory.
By default, the directory is located at /usr/lib/firefox/plugins
3.3.3 Linux Configuration Changes for VLC Version 0.8.6:
- Checkout the 0.86 trunk of the VLC source on Subversion at the
following location to a directory of your choice: svn://svn.videolan.org/vlc/trunk
- Download the stable Gecko SDK (gecko-sdk-i686-pc-linux-gnu.tar.gz) from
Mozilla.org:
http://ftp.mozilla.org/pub/mozilla.org/mozilla/nightly/latest-trunk/
Decompress the Gecko SDK and install in the same directory as the
source you have checked out. Ensure you have libIDL 0.6 in your
/usr/lib directory.
- Using the VLC 0.86 patch located at /Docs/Patches/VLC-0.86.patch, copy the diff
file to the VLC source you checked out and patch the source as
follows:
patch -p0 "$@" < VLC-0.86.patch
- In the directory where you have checked out the source, run the
following script ./Build
| Directory |
Contents |
| /trunk/Core |
Core XPI Files: Refer to XUL Core development
documentation for further information. |
| /trunk/Docs |
Documentation directory, in which this document and
release notes reside. |
| /trunk/Installer |
Linux Shell Scripts for compilation of files into a
XPI Firefox Plug-in Installer; and Windows Installer Batch file.
Refer to section 1.0 for details. |
| /trunk/MediaEngines |
Contents of VLC Media Engine plug-in for Mozilla
Firefox Browser. |
| /trunk/MediaEngines/GeckoSDK/gecko-sdk-win32 |
Pre-compiled Gecko SDK for Windows 32-bit systems.
Refer to section 2.1.1 for information. |
| /trunk/MediaEngines/GeckoSDK/gecko-sdk-macosx |
Pre-compiled Gecko SDK for MacOS X systems. Refer
to section 2.1.1 for information. |
| /trunk/MediaEngines/VLC/bin-linux-i386 |
Pre-compiled Linux plug-in of VLC Media Engine for
Annodex media playback. (Intel x86 CPU architecture-based
systems) |
| /trunk/MediaEngines/VLC/bin-linux-ppc |
Pre-compiled Linux plug-in of VLC Media Engine for
Annodex media playback. (IBM PowerPC architecture-based
systems) |
| /trunk/MediaEngines/VLC/bin-macosx |
Pre-compiled Mac OS version X and above plug-in of
VLC Media Engine for Annodex media playback. |
| /trunk/MediaEnginesVLC/bin-win32 |
Pre-compiled Windows 32-bit plug-in of VLC Media
Engine for Annodex media playback. |
| /trunk/MediaEngines/VLC/builc |
Cygwin Configuration files for setting up
environmental paths for VLC media engine's supported
platforms. |
| /trunk/MediaEngines/VLC/src |
Source code of VLC Media Engine. Refer to section
3.0 for information. |